subroutine
英 [ˈsʌbruːtiːn]
美 [ˈsʌbruːtiːn]
n. 子例程,子程序(程序中反复执行某任务的一系列指令)
复数:subroutines
BNC.30554 / COCA.30930
牛津词典
noun
- 子例程,子程序(程序中反复执行某任务的一系列指令)
a set of instructions which repeatedly perform a task within a program
英英释义
noun
- a set sequence of steps, part of larger computer program
双语例句
- The call subroutine is used for this sentence.
这个语句是用来调用子程序。 - The following subroutine displays a message box notifying the user which color they selected.
下面的子例程显示一个消息框,通知用户他们选择的颜色。 - The end result is, in all cases, a subroutine with a call interface.
在所有情况下最终的结果都是带有调用接口的子例程。 - When the Enter key is pressed, the subroutine exits if at least one character has been entered.
如果至少已输入了一个字符,则在按下Enter键后,子例程将退出。 - This example declares a subroutine called square that squares the number and returns it.
该例声明一个名为square的子例程,计算某个数字的平方数并返回该数字。 - If one or more asterisks are present, the subroutine will continue its processing to create the regular expressions.
如果有一个或多个星号,子程序将继续执行处理来创建正则表达式。 - Call: A programming instruction that invokes a subroutine.
调用:是程式设计的指令;用它召唤子例行程式。 - This example first switches to Thumb state, then calls a subroutine that was written in Thumb code.
本示例首先切换到Thumb状态,然后调用一个在Thumb代码编写子程序。 - An event is a subroutine that can be called automatically after a specific operation has occurred.
事件就是在一个具体操作发生之后自动请求的一个字程序。 - Figure 2-1 illustrates the control flow of a subroutine before and after installing a call hook.
图2-1描绘了调用挂钩在安装前和安装后,一个子程序的控制流。